☆ ☆ ☆ ☆ ½
Princess
Mononoke (1997) – H. Miyazaki
Miyazaki’s
strengths lie in his fierce imagination and beautiful images aligned with
environmental and humanistic themes. His
movies possess an internal logic all their own – and they might not always “make
sense” outside of their own context. But
somehow the events still carry astonishing emotional weight, carried by the
swelling sentimental music (by Joe Hisaishi) and allusions to the real
world. For example, much of the impact
of Princess Mononoke lies in the idea that humans are destroying the
environment, even though the story takes place in a fantasy version of feudal
Japan where giant animal gods still roam the Earth despite the spread of
humans. We can be sad for the forest
(whose health is symbolised by strange little sprite-like creatures) although
we identify as human, understanding as Miyazaki’s heroes do, that we must learn
to live together with nature. But many
humans in the film have not come to this realisation – and Miyazaki still asks
us to empathise with the men and women of the ironworks who make the guns that
are used to kill (forest gods as well as the pillaging samurai). The central hero is Ashitaka who is infected
by a boar god turned demon and must travel west to undo the curse – it is there
that he finds himself in the middle of the battle between San and the wolves
(who represent the forest) and Lady Eboshi and the ironworks (who represent
human civilisation). He tries to help
them both – a complex position for a protagonist, demonstrating clearly that
Miyazaki isn’t interested in making things easy for viewers (just as the issues
are not easy in reality). In the end, of
course, it is the images, strange, gruesome, beautiful, violent, be they
creatures, landscapes, or something more abstract, that will retain a grip on
your memory, as they do in most Studio Ghibli films – and not the plot. For what it is worth, I watched the Japanese
version with subtitles (but not Neil Gaiman’s version).
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